Sunday, 1 September 2013

Empire Competition Entry...

Empire magazine are running a competition to design a ST:ITD poster, you can enter here, but be quick as tomorrow is the closing date! Anyway, here's my entrys...


Tuesday, 20 August 2013

A Quick Logo, VHS Style...

Knocked up a hi res version of the old VHS logo (TNG), it's not perfect but this was just a quick job, feel free to use in your own projects (maybe throw me a credit somewhere :p)


Sunday, 11 August 2013

Interiors for USS Onimaru...

After knocking up a 1701-D corridor, I fancied a go at something original. Now I've been a fan of the work of Dan 'madkoifish' for a long time and am pretty blown away by his ship the USS Onimaru, which got me thinking, how would it look inside? Here are some early renders, so isn't final at all. I wanted to sit somewhere between the Ent D and E in terms of design, I always thought the E was a bit too 'busy' on the detail in the corridors, but obviously it was built for the movie screen. Anyway, here's where I am so far, I may try some colour variations too.


Friday, 9 August 2013

Material tweaks and decals...


Good old corridor shots

Knocked this up today because a) I was bored and b) fancied a change from my Voyager bridge I've been working on. No where near finished obviously but I'm happy with how it's looking. I may knock some renders out in to a wallpaper pack or something, I've no real plans for it. (Created in Sketchup Make, rendered with Vray)
For comparison, he's a similar shot from the Source engine that I did way back when...

Wednesday, 7 August 2013

WIP On 3D Warehouse

After a busy few weeks I've returned to this, Finished off the lights round the top edges and done some more ceiling work. I've also uploaded the model in it's present state to 3DWarehouse, feel free to check it out;


Monday, 15 July 2013

Hours of re-work...

Ok, got a fair bit done on this today, done loads of re-work. Doors have all become 6" narrower, making them 3ft wide now which seems far more accurate. Also re done the turbolift area next to Tuvok's console. The console between the chairs has gone in, and I've also done a fair bit more to Tom's console too, but that's far from finished yet.


Thursday, 4 July 2013

Better lighting...

I've started adding the upper 'ring lights' as I'm calling them, the blue ones here anyway. I've also found a more natural way of creating the light, as opposed to just making the material emissive. The light now essentially sits behind a diffusing filter which while subtle, looks much better and more realistic in my opinion...


Monday, 1 July 2013

Back to Voyager...

After a good few months away from this, we're back on track. I've just built a new PC so it's much easier to work on this now, it was getting too much for my old rig and renders were taking ages.

So anyway the corridor next to harry's console is finished, and I've started the whole ceiling again, this one is far more accurate, here's how we're looking so far...

I've also pulled the view screen out, that'll need doing again as it was too narrow before.